Animation by: Scott Westwater.
Tuesday, 6 August 2013
Game Character Walk Cycle... The Arms... #12
The next step was to focus on animating the arms in time with the legs. I also added some secondary movement to the wrists at this point as the arms sway back and forth. Next I'll need to focus on move of the secondary animation, more specifically the coat...
As you can see, right now if you look close enough, the legs are clipping through the coat and this obviously needs fixing in order for the walk cycle to look right.