While researching different poses for the Game Character, specifically Cowboy & Cowgirl poses, it turned out to be a lot more difficult than I first thought to avoid overly sexualised images.
Here you'll find the beginning of a walk cycle for a game character. So far we have seen the walk cycle for a blob monster. Now a human type game character... so far we have the leg animation set down in stone. There was a slight wobble in the animation, but upon looking at the graph editor, it turned out to be a slight kink in one of the curves.
So with that sorted out, here is a little look at what I have so far...
Animation by: Scott Westwater.